![]() () Revision: 131 Feature level: DirectX 11 ON Info: Effective window resolution 1366 x 768 Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Custom Medium View Distance Factor: 1.050000 Shadow Quality: 2.000000 Size: 4096 Filter-Size: 4 Shader Quality: 3 Skip Mipmaps: 1 LOD Distance Factor: 1.050000 Terrain LOD Distance Factor: 1.050000 Terrain Normal Mapping: No Foliage View Distance Factor: 1.000000 Max dynamic foliage View Distance Factor: 1.000000 Foliage Density: 0.500000 Volume Mesh Tessellation Factor: 1.500000 Tyre Tracks Segments Factor: 1.000000 Max. Application: FarmingSimulator2017 Main System CPU: Intel(R) Core(TM) i5-5200U CPU 2.20GHz Memory: 4008 MB OS: Windows NT 10.0 64-bit Physics System Version: 5.9.5 Thread(s): 2 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Name: XINPUT_GAMEPAD Number of Axes: 5 Number of Buttons: 14 Audio System Driver: OpenAL Version: 1.1 Device: Generic Software Render System Driver: Direct 3D 11 Card Vendor: AMD/ATI Renderer: AMD Radeon (TM) R5 M330 Version: 20. Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved. As this is a mod that is still in development, it is possible that there are still bugs.Ciao ragazzi ho un problema ad inserire le shader GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017) Copyright (c) 2008-2017, GIANTS Software GmbH (), All Rights Reserved. If you detect any issues with your steering wheel force feedback, try playing around with these settings or turning off force feedback in in-game options. Clearly, this avoids that feeling of all or nothing (ON/OFF) in the steering when driving on the keyboard.Īlso take into account that your settings will be specific to each vehicle (they are saved in a folder in your game save) and that they override those in the game. This will save you from dashing down the side for just a short press of the key. Thus, the faster you go, the longer you will have to press the button to turn the steering wheel. ![]() If you're a keyboard and mouse player, you might be interested in adaptive steering as it adjusts the angle and rate of steering feedback based on speed. This will allow you to only turn your head when you want (by default the right SHIFT key and the directional keys). If all of this makes you seasick, the mod creator has thought of everything with “glance” buttons that you can set on your controller or steering wheel. It will be the same for the outside view and even for the forward and reverse. A function that Euro Truck Simulator enthusiasts know well. If you play inside sight a lot, the VCA will allow you to rotate the sight according to the steering angle of your steering wheel. If by chance your tractor has a turning radius of an ocean liner, you can always set the VCA to skip lanes (via the snapleft / snapright parameter which you will find by pressing CTRL + C). It is therefore up to you to manage forward and reverse gear only, but above all not to touch the steering wheel. Guidance to next line (left or right) : this option allows you to leave the GPS on when you arrive at the end of the field to guide the vehicle to its next row. ![]() Very practical for making headlands (as shown in our video at harvest time) Auto guidance every 90 ° : by activating this option, the GPS will offer you a lane perpendicular to the one you have just finished. ![]() Finally, to refine the orientation and offset of your lane, you just need to use the left CTRL key + the directional arrows.įor those who would like to go even further, automatic guidance also incorporates additional refinements. The ALT + Z combination will reset the guidance in order to choose another orientation. The width of your tool will be automatically detected and if this is not the case, there is a keyboard shortcut to force detection (or manual entry). Once in the field, point your tractor in the correct direction then press CTRL + Z (default key) to activate automatic guidance. No need to go buy one from the dealer (as is the case with Wopster's Guidance Steering mod) to equip your vehicle. When you enable the VCA mod on your game, all vehicles automatically get GPS. Using the VCA's built-in GPS is so simple and intuitive that one still wonders why it wasn't included as standard in Farming Simulator 22.
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